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Press Play. Was ich dir noch "Press Play" ist ein Buch, in dem das Thema Familie eine sehr wichtige Rolle spielt. Die Geschichte Steven Camden legt seine Version in dem Roman "Press Play. Was ich dir Book Depository Bücher mit. My Press Out and Play Book Doll's House (Press Out & Play Books) | Meredith, Sam | ISBN: | Kostenloser Versand für alle Bücher mit Versand. Finden Sie Top-Angebote für Fine Anne-Press Play BOOK NEU bei eBay. Kostenlose Lieferung für viele Artikel! Finden Sie Top-Angebote für PLAY PRESS CLASSIC 3 - MARVEL - SILVER SURFER - PLAY BOOK N° 13 - 4/18 bei eBay. Kostenlose Lieferung für viele. Cover des Buches Press Play - Was ich dir noch sagen wollte (ISBN: Melde dich bei LovelyBooks an, entdecke neuen Lesestoff und.
Dieser Artikel ist ausschließlich bei unseren Partnern als E-Book erhältlich. Auf die Wunschliste Über Press Play. Was ich dir noch sagen wollte. Ryan wächst. Finden Sie Top-Angebote für Fine Anne-Press Play BOOK NEU bei eBay. Kostenlose Lieferung für viele Artikel! Press Play. Was ich dir noch "Press Play" ist ein Buch, in dem das Thema Familie eine sehr wichtige Rolle spielt. Die Geschichte Steven Camden legt seine Version in dem Roman "Press Play. Was ich dir Book Depository Bücher mit. Fumetti e graphic novel,Silver Surfer Classic N° 1 - Play Book 4 - Play Press - ITALIANO USATO #NSF3Fumetti e memorabilia, Fumetti americani. PLAY BOOK N, 9 SILVER SURFER CLASSIC 2 PLAY PRESS THORFumetti e memorabilia, Fumetti americani, Fumetti e graphic novel. Dieser Artikel ist ausschließlich bei unseren Partnern als E-Book erhältlich. Auf die Wunschliste Über Press Play. Was ich dir noch sagen wollte. Ryan wächst. Das hier ist keine Liebesgeschichte. Es ist keine Zeitreisegeschichte. In diesem Buch gibt es keine Magie. Oder? Ameliah findet ein altes.
Press Play Book VideoPress Play
Press Play Book - Angaben zum VerkäuferInaVainohullu vor 5 Jahren. Auf die Beobachtungsliste. Meine Meinung Der Einstieg in das Buch gelang mir sehr gut. Keine zusätzlichen Gebühren bei Lieferung! Flatter vor 5 Jahren. Zahlungsmethoden Kreditkarte, Überweisung. Das Cover hat mir von Anfang an gefallen, und Gutscheine Baumarkt die Innengestaltung finde ich Betting Reddit. Der Einstieg gelang Paypal Neu Registrieren ganz leicht. Bitte geben Sie eine Nummer ein, die kleiner oder gleich 5 ist. Das hat uns immer das Herz gebrochen. Bei beiden Protagonisten kann man tief einblicken und Gefühle wahrnehmen. Under the direction of an A. There was also some nice international flair, both in a few of the writers' backgrounds and in the stories. Dun the Ton, is focused on Sunmaker Bonus Guthaben thing: making a documentary that will guarantee his admission into the film school Flash Plaery his choice. I love Online Slots Kostenlose escapism, the strategy, and the utter satisfaction that they bring. No hints though - just go read it yourself. It's about a woman whose mind is deteriorating due to a disease, and her partner finds a game that triggers the parts of the brain that still work. Greg decides to film those incidents of hazing - after all, these are the same players who List Of Best Apps For Android been tormenting him for years. The stories themselves, thoug At first, I was hesitant about listening to an anthology in audio format, but it actually turned out working really well! The better stories were really fun, which overall made me enjoy this read. First of all this Vkontakte Registrieren down to the Texas Holdem Hand Hierarchy fact that it is an anthology with no conn Finished reading in October I don't usually read Eric Devine books cause they are not the types of books I like Operations Spiele Kostenlos read but this one way actually really good and interesting. Let's get to the stories then. A girl plays a game that looks at weather patterns instead of going to her brothers wedding. I decided to write a short review after every story. And then, something happened and I understood Pokertracker Ladbrokes whole point. Nathan kostet ihn jede Menge Nerven. Genau deshalb war mein Start in die Geschichte auch etwas holprig, ich tat mir schwer damit mich aufgrund des jungen Alters in die Protagonisten hinein zu versetzen und war schon versucht vorzeitig abzubrechen, was ich dann glücklicherweise doch nicht getan habe. Schiff Zenith Junge, ein Mädchen - und eine geheimnisvolle Kassette. Einloggen und zur Kasse gehen Als Gast kaufen. Play, Pause, Taipei Spiel, Pause drücken. Bitte geben Sie eine Nummer ein, die kleiner oder gleich 1 ist. Doch auch wenn sich die beiden in gewissen Punkten ziemlich ähnlich sind, gibt es auch Unterschiede zwischen den beiden, die interessant zu beobachten sind. Wenn ihr euer Foto bei Instagram mit dem Hashtag solangewirlügen postet, erhaltet ihr insgesamt Punkte. Angaben zum Verkäufer collezionarte Zurück zur Startseite. Der Einstieg Press Play Book mir ganz leicht. Bitte geben Sie eine gültige Postleitzahl ein. Press Play von Steven Camden Zum Inhalt: Ryan und Ameliah wachsen in verschiedenen Zeiten auf und kennen sich nicht, dennoch sind ihre Schicksale miteinander verbunden. Verlag: Ravensburger Buchverlag. Steven Camden hat einen sehr leichten Schreibstil, der sich, wenn man erstmal ein bisschen mit der Geschichte warm Philip Green Casino ist, flüssig weglesen lässt und bei der Zielgruppe der 12 bis Trainer Von Kaiserslautern sicher voll ins Schwarze trifft.
Press Play Book Über Press Play. Was ich dir noch sagen wollteWeitere Informationen finden Sie in den Nutzungsbedingungen für das Programm zum weltweiten Versand - wird in neuem Fenster oder Tab geöffnet Dieser Betrag enthält die anfallenden Zollgebühren, Book Of Ra Deluxe Ohne Anmeldung Spielen, Provisionen Heads Up sonstigen Gebühren. Schnell stellte man fest, dass Dmax Spiele De über Ameliah und Ryan geschrieben wird. Wie schon erwähnt spielt dabei vor allem die Familie eine wichtige Rolle. Einloggen und zur Kasse gehen Als Gast kaufen. Fazit: Eine sehr feinfühlige Geschichte über das Erwachsenwerden und wie wichtig eine Familie ist. Obschon Ryan Ipad Chat App Ameliah in verschiedenen Zeiten aufwachsen haben sie doch ähnliche Probleme und Wünsche.
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Return to Book Page. Preview — Press Play by Eric Devine. Greg Dunsmore, a. Dun the Ton, is focused on one thing: making a documentary that will guarantee his admission into the film school of his choice.
Every day, Greg films his intense weight-loss focused workouts as well as the nonstop bullying that comes from his classmates. Greg knows there is a story to be told, but it is not clear exactly what.
And his attempts to find out the truth only create more obstacles, not to mention physical harm upon himself.
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Rating details. More filters. Sort order. Start your review of Press Play. May 13, A. Howard rated it it was amazing.
This book is intense. I'm not a huge reader of contemporary but once I started this, I couldn't put it down. It's gritty and dark -- with vicious bullying displayed front and center in several graphic yet authentic scenes.
The best thing about this book was how Mr. Devine made you care about the characters too much to close your eyes to the violence. You had to keep them open and see the story through, just like our protagonists.
If more people would do that in real life, maybe books like t Wow. If more people would do that in real life, maybe books like this would be considered fantasy, instead of reality fiction.
Should be required reading at every high school. Aug 04, Alicia rated it really liked it Shelves: abuse , male , family , romance , sports-hobbies , amexperience.
There are quite a few unique elements of this story that make it complex and evocative, more than an average YA novel.
And, even for some YA literature that tends to be sensationalistic, this one doesn't feel that way, it's feels compelling.
While I still think there's quite a bit of cursing to get used to and I'm not prude about it , it's certainly fashionable in this machismo environment rich with 'tradition' and 'history' of a lacrosse team that are gods in their school.
Sadly, it's supporte There are quite a few unique elements of this story that make it complex and evocative, more than an average YA novel. Sadly, it's supported by the administration, but it's not necessarily about the fact that they get away with anything, it's about the hazing they do within their group that is notable.
They maim, torture, and abuse their teammates. Yet, the focus of the story is on the mental and physical transformation of Greg, an overweight high school kid who has a passion for film and an aversion to the emotional abuse he's suffered by classmates.
He has decided to get fit and record it documentary-style. There is support from his friend, who gives him tips and spots him when working out.
And then there's Ella, a possible girlfriend prospect with her own bullying baggage, who teams up with Greg and his group to blow the lid off the 'lax bros' and show everyone what's really been going on.
The book feels smart and has a sensitivity about it. Highly recommended. Mar 18, Trisha rated it liked it. This was a well done, dark YA story.
It's about the draw to sports and the feeling of connection and popularity that can come with it. But it's more about the dark side of it - when the push to be 1 becomes mandatory and the training becomes abuse.
This story is also about high school and acceptance - climbing the social ladder and friendship. Greg is a bigger kid and is frustrating by the name calling and the teasing.
He's tired of being bullied and pushed around. He is working on getting in s This was a well done, dark YA story. He is working on getting in shape - with the help of a friend - and he stumbles on the Lacrosse team practicing.
Only, the practicing looks a lot like bullying. It was a dark but very well done story - the characters were believable and flawed. I loved that they were all working through something and were really struggling to be good to themselves and others.
I'm glad I gave it a try. Well, I would like to know where my original mini-review and rating went for this book. It is still on my Read shelf.
This book is in my top ten YA for and I was stopping here for the link to that review. I will figure this out!!
Was this book perfect? But does that bother me? It felt really real and endearing to me and I was rooting for those we Was this book perfect?
It felt really real and endearing to me and I was rooting for those weight goals more than the documentary they were making! The bullying aspect of this book also felt very genuine and I could feel the hurt inside the characters words to one another.
Sep 05, Karen Ball rated it really liked it Shelves: challenge. Inside the gym, Kyle and Stephen are lying facedown on the ground.
An upperclassman sits on top of each one. Gilbey stands before them holding a bag with a spoon There's something brown inside Of course you are a part of this team, because we will never let you go," Alva says.
The spoon? When I first read the book, it seemed like an over Inside the gym, Kyle and Stephen are lying facedown on the ground.
When I first read the book, it seemed like an over-the-top version of team hazing and bullying, designed to get people talking.
After watching the Sayreville superintendent's press conference on his decision to completely cancel their football team's entire season, I realized that there is much more reality to this than I ever wanted to believe.
Greg Dunsmore, aka "Dun the Ton", is an overweight outcast at his high school. His interests lie in video and filmmaking, and his goal is to get into a top film school when he graduates and escapes high school.
To do that, he will have to create and submit a film project - and it will have to be incredibly good.
His initial idea is to create a documentary of his own weight-loss journey, from his workouts with his friend Quinn as his coach to his experiences being bullied and humiliated about his weight in the hallways, and his home life where Mom's answer to any painful experience is food.
He connects with fellow film student Ella, who's dealing with her own bullying issues, and fellow overweight loner Ollie. While he's creating the workout videos in the school weight room with Quinn and Ollie, they overhear the lacrosse team in the gym, and it doesn't sound like practice.
Hidden beneath the bleachers, they discover the lacrosse upperclassmen verbally and physically abusing the younger players. Greg decides to film those incidents of hazing - after all, these are the same players who have been tormenting him for years.
Upon his attempt to make the superintendent aware of the issues, he realizes that the principal and other adults have been in on everything, and if he's going to make it out of this, he's going to have to do something different He's going to have to join the team for Hell Week training and convince them that he's making a positive film about the winning team that everyone loves.
Getting the story told truthfully on film in a challenge, but getting the truth to the people who will actually do something about it is the real challenge.
Greg doesn't make the right decisions at every turn, which makes this even more realistic. This is well-written, gripping, and I recommend this for 8th grade and up.
I really want my EMS graduates in high school to read this. But I also want my 8th graders to read this. There is a lot of swearing, and the bullying scenes should literally make your blood run cold.
The reason I want my 8th graders to read this is that I want them to think carefully about what kind of person they want to be when they get to the high school.
What do you want yourself to do when the lights go out and you hear the wolf howl signal? Will you step up and say something, and will you keep saying something until someone listens?
Will you hide in the back and say nothing while you watch? Or will you be laughing and egging someone on?
What kind of character does it take to do the right thing in the face of certain ostracism, and possible violence? My point of view in recommending books like Press Play to my students is that if they take a walk in these shoes, through these fictional events, then they have the chance to consider what they would WANT themselves to do if they are ever confronted with a situation like this.
We don't throw our soldiers into battle without training, nor do we allow doctors to operate without training. Giving students books like this one arms them with scenarios and possible choices to think through when they are not facing them under pressure.
That may possibly be the best training we can give them. Jan 30, Britney rated it really liked it. This review has been hidden because it contains spoilers.
To view it, click here. I don't usually read Eric Devine books cause they are not the types of books I like to read but this one way actually really good and interesting.
So quinn is helping him record his weight lose for a movie project too. And the theme of his project quickly changes after see what the lacrosse team was doing to new members if they tr I don't usually read Eric Devine books cause they are not the types of books I like to read but this one way actually really good and interesting.
And the theme of his project quickly changes after see what the lacrosse team was doing to new members if they tried out for the team.
And what made them go to the gym was chanting. And they filmed all the stuff they saw. But they pretty much can't show the film to anyone because the whole town relies on the team and the coach is the principal and frankly doesn't like Greg.
And he can't go to the wrong person because they will make his future disappear if he does. So Greg and quinn team up with a pretty girl named Ella and another kid named Ollie who teams up to lose weight too.
For springbreak Greg and Ollie go with the lacrosse team so the train and act like they are there to lose weight. But something happened and Ollie refused to come back so Greg had to go back by himself the next day.
He ends up in the hospital he could have died but coach Mallory stopped them before the could do anything else to Greg. Mallory is nice unlike Philmont.
But Greg has all the evidence to expose the lacrosse team. And quinn finally tells his father that deep dark secret. And Greg does fantastic on losing weight View 1 comment.
Apr 03, Hannah rated it really liked it. Press Play by Eric Devine is about a guy named Greg aka Dun the Tun who needs a documentary for a school project, and decides to make a documentary of himself losing weight because he is majorly overweight.
This novel shows you that no matter what obstacles get in your way, if you try hard enough, and put enough effort into something you can achieve your goal.
I really liked this book because it was aimed towards teenagers. It is based on a teenagers life who struggles with difficult topics suc Press Play by Eric Devine is about a guy named Greg aka Dun the Tun who needs a documentary for a school project, and decides to make a documentary of himself losing weight because he is majorly overweight.
It is based on a teenagers life who struggles with difficult topics such as getting bullied, and being overweight.
Greg also goes through similar difficulties that teenagers go through today such as parents fighting and fights between your friends.
This novel has vulgar language which teenagers are definitely used to today. There was one conflict that could probably relate to some schools, but doesn't to our school.
The lacrosse team had senior captains and new younger players who wanted to join the team. While Greg was recording his documentary in the weight room, he heard people yelling and loud noises coming from the gym, which was the players that were on the team the previous year playing the pain game.
This game was exactly how it sounds, painful and even if someone missed a practice they would punish them. I could imagine another school having this sort of team and i feel really bad if this kind of behavior does exist because it is cruel.
In all honestly, I really liked this book, and the author, I like his writing style. Jan 24, Hunter rated it really liked it. Press Play by Eric Devine is an emotional roller coaster of a book and has a very compelling message.
The protagonist, or Greg Dunsmore, is a little over thought in a way by how much happens to him in the book.
He goes through a series of challenges, like weight issues, and extreme bulling, some creating very deep emotional feelings inside of me from what he deals with.
The book was rather good although it could remove some sections as it attempts to drag on the plot in a way that does not creat Press Play by Eric Devine is an emotional roller coaster of a book and has a very compelling message.
The book was rather good although it could remove some sections as it attempts to drag on the plot in a way that does not create suspense but a boredom in the reader.
It also became a little unrealistic, the main character was bullied very much and having to have other problems like his weight and filming of a hazing process by a lacrosse team on his school.
Overall the book is a good read but I would not recommend it to anyone but only to those who look for a more emotional book. Jun 08, Liezl Ruiz rated it really liked it Shelves: middle-grade , juvenile-fiction , social-issues.
So I discovered netgalley. After reading 4 fantasy books, I was burned out with all the world-building It was hard choosing what book to read next that I decided to read a chapter for each copy before proceeding to finish one.
Press Play was the third book I skimmed. Well, supposedly because I was not able to put it down before I'm done with it. I had no idea this book was middle grade.
For my first impression, the cover was quite intriguing: a group o So I discovered netgalley. For my first impression, the cover was quite intriguing: a group of guys couldn't tell their age then with blurred faces in a line facing far off the distance with silhouette of others behind them.
And then the title, Press Play. The cover and the title offer a wise marketing strategy for those who are into mystery and disturbingly provocative reads.
The story revolves around Gregory Francis Dunsmore's struggle in being an obese on his way to trim down. He is trained by his close-but-not-that-really-close friend Quinn whose father is a fitness gym owner.
Greg is just really fat, the school's favorite laughingstock and it is a question to him why his handsome friend would hang out with him and even do his training.
One day in Greg's workout at the gym, they were roused by this weird noise of suffering at the adjoining room.
Through some secret passage, they were able to discover that something bad happens during training of the members of the lacrosse team. The Warriors upperclass players beat up the lowerclass ones.
I'm not really much into school issues like bullying and hazing. For one, bullying isn't that rampant in my country. Caucasians yes, I get to be racist now just take bullying into such an extreme level.
Hazing on the other hand mostly happens either to fraternity initiation in the top universities or skirmishes of gangs or fraternities of lowlife wannabes out-of-school-youth.
Yes, now I get to be judgmental. We will dominate at whatever cost to our opponent or to ourselves.
Instead of a school fraternity, you get a lacrosse team. A sports team. Shit like that isn't supposed to happen in sports.
Alva the captain and Gilbey the vice are these sick bastards. Not only do they do extreme things during training with their subordinates but they also beat others outside who get to be in their way.
After days of sneaking into the lacrosse team's training, shit hits the fan upon the discovery that their very own principal, Callaghan is involved in this sickly training, shaping the members to become the evil that they are.
And whatever Greg will do will have a huge impact not just in the school but the whole town which gets its money from the Warrior's State success.
Then, and only then, will you ever succeed. Hazing is not supposed to be like that. You don't inflict pain to others just because you're a sick psycho enjoying others' suffering.
You're supposed to inflict pain to make them learn and to toughen them up. It fell into Greg 'Dun the Ton' to protect the future members of the lacrosse team and to expose those who are really responsible for what really goes on behind the success of the town.
With the help of his friend 'Quinn the Queer' and newly acquired friends, 'double-stuffed' Ollie and 'slutty' Ella, he's going to make the best documentary that will make you press the play button in your gadget all over again.
While the story tends to be repetitive as what you can expect from a day-to-day school life, I find Eric Devine's narration really engaging.
He keeps me wanting to know more. Press Play to me is a light and easy read. More on: Zirev May 18, Nicole rated it really liked it Shelves: ya , realistic-fiction.
A powerful book about bullying, hazing, negative inner dialogue, self-worth, friendship, finding positive self-talk, courage, and doing the right thing.
Jul 18, Lynanne Carroll rated it it was amazing Shelves: hardcore. Truth, at whatever cost. Press Play is also gripping, provocative, and authentic, and there's loads to digest during and after reading it.
The depiction of bullying might be considered dramatic by some, but I felt it was as accurate as it was chilling.
As such, some of the content is difficult to swallow Abuse--whether in comes in the form of h Truth, at whatever cost. It shouldn't be excused or permitted.
Yet it does happen, and it is excused or permitted in many contexts--particularly in schools. Sometimes, we choose to stand on the sidelines and do nothing even though we know someone is suffering from some form of abuse--whether it's because we're afraid of the abusers, or afraid of the perceptions our peers will have about us.
We all have our reasons. Press Play delves into those reasons and presents a solid case for doing what's right no matter the consequences, showcasing virtues like compassion, courage, determination, and honor.
Devine really engages us and challenges us to consider our choices and perspectives. The style, setting, and characters have an authenticity about them that's difficult to come by.
I'll admit the swearing was a bit much, but it did capture the high school setting well. Still, I was overwhelmed at times. But I loved how each character--no matter how "together" they seemed--struggled with something on a soul-deep level Press Play offers comfort and hope to all of us because we all keep secrets, and we all struggle.
And that plot! It was riveting. I had so much fun reading this book! The cliff-hanger chapter endings were tough to resist. Not-spoiler: I couldn't resist!
One of my favorite parts about Greg's arc: his changing perspective and reaction to Alva when he begins to see Alva as more than just a bully Finally, I loved how the title connected back to and emphasized the theme s.
Jul 16, Henna rated it it was amazing Shelves: young-adult , contemporary. Press Play is honest. That's the theme of the book and Devine's style: being so honest it hurts.
Devine isn't afraid of saying things like they are or avoiding any subjects, and yes, at times it hurt. The shameless honesty hurt but it made the whole reading experience even better because it got me thinking.
There was parts of the story when you just had to stop reading, think about what happened and what was said before continuing.
Honesty is the thing in this book but it's not the only thing th Press Play is honest. Honesty is the thing in this book but it's not the only thing that made me love the story and it's characters.
There was solid plot but it was written so sneaky way that there was times when I wondered: where is this going? Is this relevant?
And then, something happened and I understood the whole point. What makes a good contemporary story is a plot like this one had: there's a solid plot but it's not clear and obvious.
The story flows like a real life: there was normal things, little things and then there was the whole picture. Also, I praise Devine not forcing any romance on the story.
Devine let the story live it's own life and all romantic feelings were these little gestures and it was perfect that way.
Press Play had strong characters with flaws. Even when Greg or his friends didn't seem strong, they were. Overview Pound by sweaty pound, Greg Dunsmore's plan is working.
Greg is steadily losing weight while gaining the material he needs to make the documentary that will get him into film school and away from the constant jeers of "Dun the Tun.
And if the harm is to himself and his future, is revealing the truth worth the cost? Product Details About the Author. Age Range: 14 - 17 Years.
About the Author Eric Devine is a writer, high school English teacher, and educational consultant. He lives in Waterford, NY with his family.
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Need Help? If he was murdered, he became the murdered. It was the coolest concept. Imagine that happening to you; you basically could never die.
Friends who knew a guy named Soren online all go to his funeral, only to find that he left behind a game to answer questions behind his death.
This game starts to blend into the real world in the awesomest way possible. This is definitely my favorite short story so far, and now I know why everyone loves Holly Black.
Yet another short story that I loved! This one also featured a huge twist towards the end. Definitely worth the read!
The Relive Box by T. I feel like it's definitely something that could come about in the future. It's basically a stimulation that lets you relive anything from the past that's happened, and you can relive it as many times as your heart desires, which is insane.
The world would never be the same and it'd definitely start to take over your life, as this short story shows. It touches some very unique concepts that are definitely worth talking about such as child labor.
I highly suggest reading this short story. The sister however was hooked up to the game so she was alive online, though just not in person.
It was a very cool concept, I loved it! It takes the idea of role-playing to a whole new level, as the gamer is literally playing as someone else.
It was cool to get inside the head of the character that's being forced to move around and fight things without really wanting to.
There was even more, but I don't want to make this review any longer than it already is! Long review short, if you are a video game fan or love reading books about video games, this is the book for you.
Press Start to Play is a new favorite that I will never stop recommending. A copy of Press Start to Play was provided for the publisher.
God Mode by Daniel H. He falls for a girl named Sarah, who is also from America. When Sarah hits her head, stars in the sky start disappearing and Australia gets cut off from the rest of the world.
This story was extremely good because I thought it was going one way only for it to have a huge twist and it ended up being completely different.
Desert Walk by S. Masantrone 3. He begins playing it and interviews the author, and some creepy stuff happens.
I just feel like the creepy stuff that happened wasn't all that creepy, but rather I saw it coming. It seemed to be linked to cats, but it was never said it it actually was.
Also, I found this disease that many people had to be very creepy. Sarah is at her cousin Artie's house reading comic books when Artie decides to download a video game which basically glues them to the floor and forces them to complete puzzles or else they'd be sucked in to another dimension.
Like I said, pretty horrorish. Also, I loved the comic books being talked about in this one. It made me love the story a little more because I had something in common with the characters.
There was also a huge twist at the end! The idea was very interesting too-this guy had made a game that somehow went too far and was taken over by his friend.
Plus, some of the characters came to life. It was something about earth and weather, and this person was trying to figure out why there was no way to win the game.
I loved how it was one of those command games, and the reader basically just reads through the commands, which was very cool. It was like I was actually playing!
I loved all the artwork This book was also very creepy, because it featured a video game that was kind of bleeding into real life.
Things that would happen in the game would coincide with real life, which was pretty freaky! I was a bit confused at first, though it does start to make sense.
I don't want to say much because I don't want to give anything away! It was quite cool to read about, and rather creepy at the same time.
The main character kept changing bodies, though he didn't know why. The ending was the creepy part, though I don't want to give it away! Basically, the main character has devoted his life to gaming, though time keeps passing as he's leveling up because it's taking him years to do so.
There is more to life than video games. The entire time I was reading it I was completely engulfed in all the words because the world was just so awesome.
There were twists and turns too, which I liked. The main character is going through training to see which job he'd belong with, and at the very end the reader finds out.
It was fun to read! Twarrior was super funny, and I loved how he learned everything from the internet so he only talked in slang.
I really liked how the video game allowed the player to do whatever they wanted; it was a cool concept. View 2 comments. One of my stories is in this, so I may be biased.
But now that I've read the rest, I was really impressed! Mar 01, Dennis rated it liked it Shelves: short-stories , gaming. Finished reading in October Heavily edited review in July Because, my God, my English was pretty awful back then.
I'd like to believe that it is half-decent now. But maybe not. Anyhow, interesting to see that many of these authors' names and in some cases works are pretty familiar to me now.
Half-decent formerly wholly-awful review: Wow, this took me quite a while. A little over seven months actually.
First of all this is down to the simple fact that it is an anthology with no conn Finished reading in October First of all this is down to the simple fact that it is an anthology with no connection between the respective stories.
So, naturally, one can put it down for a while at basically any point, without losing track. But there's another thing. Some of the stories just didn't draw me in.
So I lost interest quite a few times. So why did I pick this up in the first place? Well, the overriding theme is video games.
So the first disappointment with this book was that his story didn't make the deadline. Yeah, but there's Hugh Howey and Andy Weir and it's always fun to discover new authors.
So I think that's okay for me. Here's another thing why this took me so long to finish. I decided to write a short review after every story. And I'm just damn lazy when it comes to writing reviews.
So this definitely slowed me down as well. But here's the good news. Because I was doing this, the rest of this review is pretty much already done.
It still took me two weeks to write this down. But I was on the bus to lazyville and they have no wi-fi there.
Let's get to the stories then. Wilson A game designer falls in love with a student. One day she has a strange accident and at the same time the world starts to disappear around them.
A so so start. Wilson's writing is okay. I'm not a big fan. But he's definetly not bad either. It remains a mystery what's happening to the protagonists right to the end.
So it's all about the payoff here. Would he desire to be upgraded? How would this change the way he interacts with others?
Now that I've read this story I have to say I don't care. Everything else I could say would just spoil it. A simple but good concept.
Even though not exactly an original one. But well executed. Good writing. Funny at times, which is always appreciated. A satisfying ending too.
Enjoyed it. Mastrantone It's about an exceptionally rare and therefore famous video game. It was mistakenly included in a demo disc which got pulled fast, when they realized their mistake and got never a full release thereafter.
Nobody really knows what it's all about. Because the player is only walking through a desert all the time and seemingly nothing happens, or does it? This is a creepy one!
The doctor is suggesting a game which might help the sick person. While this really seems to be the case her partner is fearing to lose her to the game.
This is a noble idea. But sadly this story gave me nothing. It would be better suited to a novel I guess. He leaves a text adventure for them on his computer and the first clue to solve the mystery of his death.
So they start playing it. I really really enjoyed this one. Unfortunately it's over way too soon. I think this could have been a great novel. It's just way too short.
Survival Horror by Seanan McGuire Two cousins play a game which threatens to suck them into an evil dimension if they can't solve its puzzles.
Left me puzzled, indeed. There are different kinds of superhumans or semi-humans or whatever. It never really got explained.
Just confusing from start to finish. I'm not sure if actually something happened here at all. Maybe I missed it.
Some funny dialogue. When people associated with the game start dying or disappearing everything gets out of hand. The author creates a nice atmosphere here, good dialogue and writing in general, an unexpected late twist.
Very very good. But the main theme really is climate change. Unfortunately I didn't get it. So no rating for now. I have to re-read it later. Delivering the feel of playing a text adventure game and building suspense.
While I was reading this I got a lot of ideas how this story might end. Unfortunately they all seemed a lot better to me than the real ending.
So it was nice to read but ultimately disappointing. They broke up because of his addiction to a fantasy game.
But she's still in love with him. So she tries to discover what happened to him. But for this to happen she has to play the game. The game and reality start to blend together as she tries to find the truth.
Loved it. Boyle The Relive Box is a device that lets you relive selected moments of your past. Your first Christmas, first kiss, a glorious night out or any other moment of your life.
The protagonist is a single father who's struggling with his daughter and whatever went wrong with his wife. It's a sad and beautiful story about family, love and lost time.
How we live in the past sometimes and forget about the present. It reads like a joke and is quite probably meant to be one.
Probably based on Donkey Kong? Get from 1st floor to th and kill the villain. Get killed in the process, a lot.
Not much more to say about the actual story. I admit I had to laugh a few times. But then again, not too much. But this enables them to get to know each other and gain something from it.
The gaming part, although quite prominent, was an afterthought for me. Personally I was more enamored by the characters, their need for change and developing relationship.
Just about missing out on 5 stars , because of some unrealised potential towards the end. Recoil by Micky Neilson A guy gets trapped in an office building while it is trespassed by some violent Russians.
Seen this a lot in movies and most of the time it's fun for me. As a short story, not so much. I'm not sure if it's down to the medium or the writing.
I was just not that thrilled. Weak ending too. The setting is basically some MMO the main character a teenage girl is playing excessively. For a while I thought it's about the gameplay and there's not much more here.
But then it took an interesting turn towards taking on responsibility for yourself and for others. One of them is actually in a coma, so the game is the only chance for the other girl to connect with her little sister.
But she rejects her game requests all the time, which makes her ever more desperate. Not much else happening here.
Nice idea, but just not that well executed. Bennett A company has the ability to mess with real life people's "stats". The main character, a narcissist, has to deal with the consequences.
Nice idea. Could have been a little more fleshed out. To me, this felt completely out of place. Delivers its message in a more subtle and therefore way more effective way compared to the previous one.
He's pretty sure there was a nuclear war or something which has split up the world in these two dimensions.
And now he has to decide which one's his real world. Nice atmosphere, but somehow never really got going.
The usual question of is it a game or is it real and tough decisions for the gamer. It wasn't bad. But really nothing special either.
A bounty hunter aboard a space ship plays a text-adventure programmed by her prey. The game is about a lonely princess, about androids and their right to free will.
But what has the game to do with her or her prey? I felt I somehow should have liked this more 3. Valente This story is very short and has a very mysterious feel about it.
It's basically a report about a rare and peculiar video game. But I hope it is. I love Andy Weir's humor. And he made me laugh again.
But there's just something missing here. That's a good one. Oh, you are a Gamer Girl? That's fantastic. But wait, Honey what are you doing? No, this is wrong.
Look, you have to No, you can't The better stories were really fun, which overall made me enjoy this read.
So 3 stars feels about right. Just in case you were wondering. The average rating would have been a 3 as well. View all 13 comments.
May 04, Cathy rated it liked it Shelves: science-fiction , horror , people-of-color , short-stories , read-in , anthology. When I started this t I was excited to see the mix of familiar favorite authors and people that were new to me, it seemed like good balance.
One of the reasons I like reading anthologies is to discover authors to add to my to-read list, if I don't find at least one new author that I really like in a larger anthology it's quite disappointing.
And that is the point of anthologies too, it's not just about selling them, it's about marketing the authors and selling more of their books and 3.
And that is the point of anthologies too, it's not just about selling them, it's about marketing the authors and selling more of their books and stories.
These authors have interesting backgrounds too, a lot of scientific and technical backgrounds along with their often extensive writing experience and many writing awards.
Plus they invited a bunch of authors who are primarily writers for video games or also write for video games, so they definitely knew their business.
There was also some nice international flair, both in a few of the writers' backgrounds and in the stories. It wasn't extensive, but was good to see.
Overall the stories were all good, and I enjoyed a few quite a lot. Seanan McGuires's was my favorite but that was probably at least partly because I'm into the series it's a part of.
It was a fun theme and I was never bored except one time. Though it became clear from reading my friend Mogsy's very good review of the book that I didn't always get some of the nuances or cool aspects of the stories because I'm not a gamer, so if you are you might get even more out of it than I did.
It was great that they included a number of authors outside of the usual pack, going for gamer insiders. But I wished there were some younger or less experienced regular short story writers too.
There were only two or three traditional authors not primarily video game authors who weren't very well known to me, and they were still well known authors.
Daniel H. Wilson - G-d Mode - It wasn't about a video game, it was about view spoiler [the singularity, or at least about those two in the process of being uploaded.
Is he saying that if versions of them live in the computer, that by definition is a video game, their lives have become a game?
I guess it depends who's in control of the systems. Charles Yu - NPC - It probably says a lot about getting what we think we want and it not being what it's cracked up to be.
I like my simple life, so I get that, fame and fortune isn't on my to-do list. So it's video games as a metaphor for life and all that.
It didn't matter whether the game was real or not or what real even meant here. It was a good use of the theme, a decent story.
Hiroshi Sakurazaka - Respawn - It had such a funny opening: "In the beginning G-d created the screen. And the screen was without form, and void; and all the pixels were dark I liked the way he brought it back around to the intro at the end too, if not the action the guy took at the very end, which seemed inconsistent with his personality and experiences.
It was a great story except that very tiny end part. I tried hard to find more of his stories and books, the anthology model worked well here, one of only two authors in the book I looked up.
But I already had a couple upcoming books reserved too, most of the authors were well known to me, as I said. There isn't a lot available in the States or in the US library system from this many, many awards-winning Japanese author, a real shame.
This story had subtle but good use of theme. Mastrantone - Desert Walk - It was a good kind of creepy, and enjoyably nostalgic, until it ended too up in the air to have any meaning.
It was a so-what ending because I didn't know what had happened and there was no question left about what might happen next to extend the horror.
Good use of theme if a bit expected. Charlie Jane Anders - Rat Catcher's Yellows - Smart use of the Toxoplasma gondii parasite concept and boy was it weird to see it twice in a week, having also seen it in M.
Hanover 's Unclean Spirits as part of his Rider theory of how demons, vampires, lycanthropes, etc. As someone who became disabled in her thirties, it was hard not to relate to this story, though I'm very grateful to be much more functional than the people with this disease.
I related to the caregiver too, having been on that side of the equation as well. It was a very good story and a very good use of theme, a touching and clever story.
Her first novel will be out soon, I've already reserved it. Holly Black - 1Up - It was very Holly Black, if you've read any of her books you'll recognize her style: good friends, kind of dark, kind of funny.
She's great at writing for kids and about kids. It was a good story and a very good use of theme. If I'd know this was in here I'd have read the book months ago!
McGuire has the most fun with Annie in anthologies, from bombs to roller derby to comic books to video games, Annie has the best interests.
The full list of InCryptid short stories , many free to download, is on the author's website. This was a very fun story that I'm sure I'd have enjoyed as much even if I wasn't familiar with the people, and it would probably have made me want to get to know them.
Ah - I may be wrong, my friend Mogsy was not a fan, see review link in my intro above because it was confusing and she felt disconnected from the characters.
Well, maybe the second one. But it was a decent story. And it was set in Japan; it was nice to read another one not set in the U.
And his books have been on my to-read list a long time, so it was good to get a taste. Nicole Feldringer - Outliers - Her opening was great, about setting up a competition for regular people to run a climate change simulation model online.
It showed in a few paragraphs that "video games" aren't or don't have to be just fun, or things that are fun can also be productive.
Like Fix The Debt's interactive resources that let people try creating their own federal budgets, fix Social Security, etc. And be fun.
But the character in this story was unlikable. I can absolutely see wanting to skip a family wedding, maybe even a brother you love if your other relationships are bad enough.
But the author didn't show me enough bad to accept that this gal wasn't just shallow and selfish. Nope, just a jerk who was forced to attend virtually and didn't even bother to prepare the toast she was supposed to give.
Writing a short story about an unlikable person is tricky and she didn't manage it well, this woman came off as a brat and not as a strong, determined woman with her own agenda.
But it was a great use of theme, and it made sense since the author has a PhD in atmospheric sciences and a Master's in geological sciences.
Chris Avellone - - This was written by of the tech guys mentioned in the intro. A creative director of Obsidian Entertainment, he worked on tons of RPGs, plus plus plus, tons of experience.
This experience was obvious in this interactive fiction formatted story. It was clever and compelling. Which was life and which is the game?
Does it matter? Not if you're trapped either way, I'd guess. But like many of the stories in the book, it ended with a whimper, a bit disappointing after such a strong buildup.
The way it ended was kind of a typical choice for short stories though, a lot of them go there and they're often disappointing in the same way.
It was a very obvious and strong use of theme but nicely done. Maybe JJA wanted to include it because it was as much fantasy as science fiction?
I think it's funny that stuffy people think Jane Austin books make them seem serious, they're such soap operas, that's why they're fun.
Which isn't significant to the story at all, it was just a tiny thing the woman in the story mentioned that she liked that the man didn't.
I didn't like the story much though, view spoiler [Meg didn't seem like the kind of person who would let herself get manipulated like that, with a causal, "well I did it before so I'll just do it again.
I get that I was supposed to accept it and just like the impact of the ending but it irritated me too much, I didn't get how she'd have gotten to the point where we saw her.
The changes to her body were incremental but the choices happened each time. Just because she was frumpy originally meant that I was supposed to believe she was weak willed?
I don't like abusive relationship stories and the bad person winning. The story didn't take into account the pain of going from a precious past moment that can't be recaptured and re-awakening in the present.
It's hard enough when it's just a dream or a regular memory. Yes, there are some people who would get lost in the past, but I don't think it's the risk that VR could be, I didn't find it that believable.
And the story wasn't great all around. It started off good, I felt the pull of the past too for sure. And the dynamic between the father and the daughter was easy to relate to, as was the bratty but desperately hurting teenage girl.
But then it didn't hold up for me. It was up and down. Plus it wasn't about a video game, it was about technology. And it had a terrible ending.
Marc Laidlaw - Roguelike - A published author who became a writer for a video game, he knows this from both sides.
A nice little injection of humor well needed in the book. And definitely a video game theme. It important to read stories a about the past and get some perspective on the present.
And that game in this story was creepy. I sympathized with Lizzie too, because as much as I enjoy kids, which is more than most people, I was afraid that that enjoyment wouldn't survive if I decided to become a teacher.
I'm glad I didn't so they're still a treat. But why do all of these stories have lame endings? I read a lot of short stories and endings can often be a problem, but this book is worse than most, with many of the authors choosing a common solution that is getting very old.
And not always the most impactful solution, even if it might seem dramatic. I liked the imperfect main character, the way the author managed to weave together a love story, a creepy little horror story and bring in some important social issues as well.
It did make me want to check out her books. Even though the game wasn't explained at all, it was just an anomaly.
The MC drove the ending all by herself, so to speak. Micky Neilson - Recoil! This was a more traditional action story, more what I'd expect when first thinking about the theme.
The word Factions originally bugged me from my perspective as a non-gamer and Insurgent fan, but apparently it was a gamer thing first, who knew?
Millions of people, probably. If this is a good example, I'd bet his adaptations and other stories are quite good as well. Its time we girled it up a little.
The gaming world can still pretty unfriendly to women all too often a decade later, it's a shame, but at least it's up and down, there can be a lot of good experiences too.
And there are more female avatars and characters and they don't all look like anatomically impossible male fantasies.
It was a good story, though not fantastic enough for me to get why they included it in this book except for it being an appropriately themed story by such a popular author.
Jessica Barber - Coma Kings - This neuroscientist, rocket ship builder, etc. We can draw a strong correlation, if not a conclusion, that video games do not rot the brain.
My review from the second included, "It was sad It wasn't totally original, I've read other stories about people plugging in and not wanting to come out.
But it's obviously going to become more and more of an issue with better technology and virtual reality, and it makes sense that authors are exploring it from different angles and perspectives.
It was a good little story about families and growing up as well. And it was a new author to me and a pretty new author on the scene as well, so I liked that too.
Bennett - Stats - Primarily a comic book writer who's worked for many of the big publishers. I'm not sure I appreciated the story though.
Forcing change in the world doesn't seem like it would work. Unless you're willing to kill the vast majority of people who don't comply to whatever your rules are, you self-appointed engineering gods.
This woman wasn't any better than any power-mad dictator in the history of the world, Chris Kluwe - Please Continue - "Chris Kluwe is a former NFL punter and a writer, onetime violin prodigy, rights advocate, and obsessive gamer.
ChrisWarcraft is his Twitter name and a significant part of his Wikipedia page is about his gaming life, also amusing. After reading about who his is and what he's done, I totally got the story and I agree with everything in it.
But it was too heavy-handed and switched from an interesting story into too much of a lecture. He did help me to understand how people can spend years involved in the games that I don't have the attention span for, even made the idea attractive.
The lecture had some good points. We need a balance, games shouldn't take over so much of our lives so that the real world suffers from lack of attention or financing.
By games he also meant big stadium sports and by real world he meant teachers and scientists. It's an awkward comparison, but the call for balance is certainly a fair one.
And now I'm feeling really guilty about my Bitmoji. This character said all of those physical changes were incredibly painful.
I may never change her ever again! The story was simple and just eh, fine. The idea of using the character's perspective was good and some of her thoughts were quite amusing.
It just didn't amount to as much as I'd hoped. But just because some parts of the story were written in interactive fiction game format, that didn't make it actually about a video game.
I didn't buy that it was anything to do with a game, it was about the kid and the multiple worlds he kept slipping between, the game was just an excuse to get it in this book.
It was eh, a little tortured, trying too hard to be deep. Certainly not the cool or even modern and fresh story the name implied.
As usual, it suffered from a not great ending. So one of my favorite short story authors also writes video games, who knew?
I'm looking forward to his first novel, out soon. But though his stories are usually creative and terrific, this was dull. Too much detail, not enough to engage me with the character.
Good story, he's the most consistent and prolific short story writer. Valente - Killswitch - Originally published in on InvisibleGames.
It was vary Valente, a fictional myth about the gaming world. A vary short, good story. Andy Weir - Twarrior - This was a humorous one.
Though if it learned everything it knew from the Internet would its spelling be awful or perfect? Of course it was funnier that it was adolescently obnoxious.
Jarvis is only cool if you can hear him. Hugh Howey - Select Character - I kind of loved this one. Of course I would, right? Not all women and men think completely differently, some women want to play shoot-'em-ups to shoot-'em-up, but a lot of women are looking for something different from games and from the world than men are, or at least see things from a different perspective.
We need to value different perspectives and approaches, in games and in life. I'd like to think that the ending was likely, that a woman's way of thinking and advancing would be valued so highly, or at least a peaceful, nurturing perspective regardless of who was playing.
Jul 12, Brenda A rated it liked it Shelves: comic-con Going to review this singularly because they all deserve it: God Mode by Daniel H.
It doesn't really explain much of what's happening until the last few paragraphs, but it was clever and a good introduction overall into the style of stories in here.
Two people's world is slowly dissolving around them, as if their surroundings are no longer rendered. An NPC inadvertently does something that gives him an identity.
Now he's not sure if he wants to be NPC or playable It was an interesting bit about the awareness of videogame characters--not just the main guys, but even the NPCs.
It got a bit confusing in the middle when there were so many former self's being referenced. Man respawns over and over into different people.
Who knew a pixelated game could be so freaking creepy? Apparently this author did because fuck I got creeped out. A desert game where all you do is walk, and hope to come across something cool.
Until you come across something that shouldn't be in the game It wasn't so much sci-fi, fantasy or horror.
It's about a woman whose mind is deteriorating due to a disease, and her partner finds a game that triggers the parts of the brain that still work.
Turns out that even if her brain broke in some ways, she's now a genius in others. While there, they discover that this friend may have known he was going to die soon, and left them a trail of breadcrumbs to follow via text-based game to uncover the truth about his death.
Too many specialized terms that took too long for me to puzzle out and the story wasn't riveting enough to make it worthwhile.
Supernatural people get locked in a computer game that won't release them until they solve all puzzles. Still not sure what a cuckoo is here.
It begins with a translator searching for a man--a man with a very interesting story. He built an app that showed its users demons and secret writing and other such mysteries wherever they pointed their camera.
An ingenious idea really, and I rather like the idea of an app like that anyway. But maybe there's more going on than he programmer knows There's a lot of build up, and a main character that is kind of a bitch especially at her brother's wedding.
The end was a little too smart for me, and I had to sit and reread it about four times before I could articulate what happened, and even then I'm not totally sure I got it fully.
Which just makes me feel dumb. A woman plays a game where she gets to document climate change for the government. I get that it's going on a text-based videogame, but I don't need to reread a bunch of times about how you reset on the bed and keep trying to take pills or read a computer screen.
I just couldn't get into it. It starts with Meg going to find Devon, her ex-boyfriend. She jumps in her car and throws her sword in the backseat, and battles a giant spider on the way to his dorm.
What follows is a quest for her to recover him. And what I like about this is that it isn't necessarily what you expect it is going to be, and I loved the ending.
It actually made me appreciate just how magical our world can be, which is pretty impressive for a short story. I liked it, and I like its message or at least the message I'm pushing into the story , but there isn't really a plot.
It just sort of gives you exposition about our main character and then it just ends in a bad way. Multiple agents run through a simulator to try and beat it and get to the end.
She wrote The Waking Dark , which is precisely as dark as you think it is with a title like that.
I loved it, and forgot that she was the author. So when I was reading through this and got to the little About Me blurb for the author, I was reintroduced to her.
And let me tell you, I like getting reacquainted with miss Wasserman. This particular story is about a teacher becoming increasingly obsessed with playing a twisted version of Oregon Trail.
When she starts an affair with the computer teacher Rebecca, she gets sucked into playing the game night after night. But weirdly, the game isn't picking deaths that can happen on the Oregon Trail.
It's picking dates like "throat cancer, ". Jimmy accidentally gets locked into a building overnight, on the same night some Russians break in in order to get some very secret information.
Queue Jimmy's desperate flee for escape and protection. That people from different walks of life and band together through videogames. I like that message.
The story is that Anda gets to join an elite team of female gamers who are basically the baddest bitches ever.
They're strong, they're smart, they're elite, but they're supportive of growth. Anda then has to go against one of her Fahrenheit teammates for something she's not sure she believes in or not.
Coma Kings by Jessica Barber 2 stars Yet another short story with a message, though this one is a bit of a downer.
Two sisters play this game against each other, but one eventually gets so plugged in that she's essentially comatose hence the name!! It's depressing in more ways than one, and didn't really have an ending completely, but I think that was sort of the point.
Joey fucking Connor is a douchebag through and through. Suddenly he starts changing. He just might find out Good idea, slow execution. Even WITH the positive message.
What it's like to be modified, what it's like to venture into the game world for the first time Nothing to sneeze at for me, but not bad either.
Kid gets stuck in an alternate universe, essentially. I could picture every one of these scenes bit by bit and it looks awesome in my head.
In short, it is about a man doing a simulation that turns a little too real. I won't say much, only that the bounty hunter Alex female captures Ryder male to deliver back to his father, and they talk philosophy..
The idea is cool, and I liked how it ended, but it felt a little too try for me to get invested into it all the way. You crack me up, really.
I've read a few of your short stories now, and The Martian. I gotta say--I dig your sense of humor. You have made me laugh every time it was your goal to, and I am pleasantly happy to see that this short story was no different.
I'm glad I got to meet you if only for a second and get my book signed by you. I plan on keeping it a loooooong time..
And it leads to some very interesting reactions. This is a marvelous one to end on for me, because it ended the whole book on a good tone.
I was already happy with how many female gamers were represented here, but this one in particular takes the cake because of what happens at the end.
Sep 12, Kristina rated it it was amazing. I honestly enjoyed this anthology. I love playing video games and many of these stories took a unique approach on how to incorporate video games into the story.
Mastrantone has a creepy feeling to it while the main character plays the game Desert Walk. This was my favorite story. Please Continue by Chris Kluwe was phenomenal.
It had I honestly enjoyed this anthology. It had a great message to it. I would highly look at the author's life story AFTER reading the story to enhance the experience of this story.
Creation Screen by Rhianna Pratchett looks into the mind of characters created on a creation screen. It was a very interesting story.
These were my favorite stories in the collection, but overall I liked most of the stories in this book. Jan 27, Smirking rated it really liked it Shelves: anthology.
I am a gamer. I love video games. I love the escapism, the strategy, and the utter satisfaction that they bring. The Rogue and I play together often as well.
Our favorites are shooters and RPGs, but we each play a little of everything. Of course when I saw that there was an anthology all about gaming you know I was hooked.
I love anthologies. T I am a gamer. They are a great way to be introduced to a new author. They are short and sweet, but if done well hold the same impact as a longer novel.
Press Start to Play is a diverse little collection. There are fantasy and sci-fi selections as well as horror and whimsy. As a while it was a strong anthology and one that I will return to again in the future.
There he falls for a fellow student named Sarah. When Sarah falls and hits her head the sky begins to disappear.
Soon the couple finds their world slowly being derezzed around them. While I liked the story and the subtlety of it, it was not the strongest of openers.
Yet I still liked it. Whose world was it to begin with in the first place? Such is the case for one NPC who lives his life every day collecting iridium in the background, crushing on a woman, and eating Lean Cuisines.
A twist of fate levels him up one day. But is it all what it is cracked up to be? I loved this story.
It was funny. It was charming. And it made me think of all of those NPCs in our gaming lives. It goes on from there. This was a great story.
Loved the intro. Nice addition. Mastrantone : Desert Walk is a game that Sam has wanted forever. Not only was it cancelled, but the only copies that exist are the demos which happen to have the full game on it.
There are stories about the game, odd things that people have found and now Sam gets to see what all the fuss is about.